This is my first location that I did as part of the Shutterline team.
This is the final arena where we fight with the lava boss "Behemoth".
In this location, I did everything from geometry blockout, creating modules of ground slopes, lava rivers and ground.
I was also involved in setting up tile textures, material blends, and asset placement.
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Special thanks to Dmitriy Dugaryov, who led and maintained this level. He also made the lava materials
https://www.artstation.com/dmitriydugaryov
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I would also like to thank Liudmila Golovkova and her team for their help in optimizing the level. They did an incredible amount of work.
https://www.artstation.com/cafenoir
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The lava boss of "Behemoth" was made by Yuriy Sholudchenko
https://www.artstation.com/yura_s
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Enjoy our free-to-play FPS shooter! Available on steam.
https://store.steampowered.com/app/2087030/Shatterline/