Continuing my previous post
My first portfolio in GameDev
I’d like to share my second portfolio after 1.5 years of working in GameDev.
With these works, back in 2014, I was hired for a CG Artist position at Wargaming
(Persha Studia, Kyiv).
It’s interesting to see how much the overall quality bar for junior work has grown over more than 10 years.
What used to look impressive back then now feels quite simple and average by today’s standards