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Shatterline - Bordercontrol

I'm glad to show that I worked on the Bordercontrol map as a 3D Environment Art Team Lead.
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Together with the team I developed this PvE map from grey box to the polishing and optimization. My responsibilities included planning, pre-production, managing both in-house and outsource teams, cross-team communication, feedbacking, modeling, material setup, set dressing, beautification, bug fixing, and close collaboration with Art Director, Level Designer, Lighting Artist, and Technical Artists.
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The screenshots show a collaborative effort of all the talented people at FRAG LAB and the outsourcing team.
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I would also like to thank Liudmila Golovkova and her team for their help in optimizing the level. They did an incredible amount of work.
https://www.artstation.com/cafenoir
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Special thanks to Nikolay Gatilov for his support and advice
https://www.artstation.com/nickolay_gatilov
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Enjoy our free-to-play FPS shooter! Available on steam.
https://store.steampowered.com/app/2087030/Shatterline/